manual:simulator_init
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| — | manual:simulator_init [2014/03/21 08:21] (current) – created zenke | ||
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| + | ====== Simulator Init ====== | ||
| + | Whenever using Auryn you will be required to place the following code in your main program, which initializes the global objects | ||
| + | <code c++> | ||
| + | // BEGIN Auryn Init | ||
| + | mpi:: | ||
| + | mpi:: | ||
| + | communicator = &world; | ||
| + | logger = new Logger(logfile, | ||
| + | sys = new System(& | ||
| + | // END Auryn Init | ||
| + | </ | ||
| + | where I assumed that the string '' | ||
manual/simulator_init.txt · Last modified: 2014/03/21 08:21 by zenke
