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start [2016/08/03 17:27] – Restructures main page zenke | start [2017/03/30 16:19] – [Auryn spiking neural network simulator] examples zenke | ||
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- | ====== | + | ====== Auryn spiking neural network simulator |
- | Auryn is a simulator for spiking neural networks with plastic synapses. | + | Auryn is a simulator for spiking neural networks with plastic synapses. |
+ | |||
+ | ===== When to use Auryn ===== | ||
+ | |||
+ | As a spiking neural network simulator Auryn is complementary to other simulators such as [[http:// | ||
===== Guiding principles ===== | ===== Guiding principles ===== | ||
+ | |||
* **Modularity.** A network model is defined as a collection of objects (e.g. a group of neurons) and the interactions between them (e.g. sparse synaptic connectivity). Additionally, | * **Modularity.** A network model is defined as a collection of objects (e.g. a group of neurons) and the interactions between them (e.g. sparse synaptic connectivity). Additionally, | ||
- | * **Performance.** Each network object is kept short and simple and optimized for the task at hand. When possible Auryn uses vectorization such as SSE registers | + | * **Performance.** Each network object is kept short and simple and optimized for the task at hand. Data is stored in customized vector classes and when possible Auryn uses SIMD (vector instructions at the processor level, e.g. SSE or AVX) to speed up operations on them. |
* **Easily extensible.** New modules are easy to add (as new neuron or synapse types), and existing modules provide good examples as to how. | * **Easily extensible.** New modules are easy to add (as new neuron or synapse types), and existing modules provide good examples as to how. | ||
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===== Navigating this wiki ===== | ===== Navigating this wiki ===== | ||
+ | This wiki aims at providing examples and documentation for Auryn users and developers. To get started take a look at [[quick start]] and check out the [[Examples: | ||
- | This wiki aims at providing examples and documentation for Auryn users and developers. To get started have a look at the still growing [[manual: | ||
- | + | ===== Additional information and copyright ===== | |
- | ---- | + | |
**To cite Auryn: | **To cite Auryn: | ||
Zenke, F. and Gerstner, W., 2014. Limits to high-speed simulations of spiking neural networks using general-purpose computers. Front Neuroinform 8, 76. doi: [[http:// | Zenke, F. and Gerstner, W., 2014. Limits to high-speed simulations of spiking neural networks using general-purpose computers. Front Neuroinform 8, 76. doi: [[http:// | ||
+ | **Copyright and License** | ||
+ | Auryn is written and maintained by [[http:// | ||
+ | Auryn is free software: you can redistribute it and/or modify | ||
+ | it under the terms of the GNU General Public License as published by | ||
+ | the Free Software Foundation, either version 3 of the License, or | ||
+ | (at your option) any later version. | ||
+ | --- Auryn is distributed in the hope that it will be useful, | ||
+ | but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
+ | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. | ||
+ | GNU General Public License for more details. | ||
+ | --- You should have received a copy of the GNU General Public License | ||
+ | along with Auryn. | ||
+ | |||
+ | |||
+ | **The Auryn logo** Copyright 2013 Koshika Yadava. The term Auryn refers to an artifact in "The Never-ending Story", | ||
**Contribute** | **Contribute** | ||
If you want to have write access to this Wiki, let me know. To learn how to write and modify entries please check out the [[wiki: | If you want to have write access to this Wiki, let me know. To learn how to write and modify entries please check out the [[wiki: | ||
- | **Copyright and License** Auryn is written and maintained by [[http:// | + | **Site Tracking/ |
{{ : | {{ : | ||
**Funding** During Auryn' | **Funding** During Auryn' | ||
- | |||
- | **Site Tracking/ |
start.txt · Last modified: 2023/08/25 06:57 by zenke