In most cases, compiling Auryn is hardly going to be that difficult, but there are a few things to keep in mind.
To compile and run Auryn download and unpack the source from GitHub. You can either download a release version or clone either the master branch or a more recent development version.
Apart from a standard C++ build environment you will need the Boost libraries and a working MPI implementation. See required libraries for more details. To get the code, I recommend git
and, finally, to build the binaries I recommend cmake
.
With these preliminaries met, you can proceed as follows.
First clone Auryn's repository
git clone https://github.com/fzenke/auryn.git
This will create a new directory ./auryn
with the source code.
Alternatively, if you cannot use git, you can download zips or tar archives of the latest releases from GitHub latest stable release.
To unpack a tgz compressed archive of a release using for instance tar:
tar -xzf auryn-XY.tar.gz
where XY is the respective version number.
Once you have downloaded the sources, compile Auryn using cmake. For this to work you have to install cmake
http://www.cmake.org (under Debian, Ubuntu, etc ā sudo apt-get install cmake
).
To build Auryn using cmake simply run:
cd auryn/build/release ./bootstrap.sh && make
Instead of the bootstrap script you can also invoke cmake directly as follows
cmake ../../ -DCMAKE_BUILD_TYPE=Release && make
If you want to specify an install prefix add the option -DCMAKE_INSTALL_PREFIX:PATH=/path/you/want
to cmake. The Built type option will make sure that the library is built with compiler flags that make use of hardware optimizations (i.e. -O3 -DNDEBUG -march=native -ffast-math).
Either way you will find the compiled library libauryn.a
under ./src
and several simulation examples under ./examples
. By issuing make install
, the libraries will be installed to your system default directories (include and lib). In Debian based systems that is most likely /usr/local/
. However, you do not need to install the library under this path, but instead point the linker to directly when compiling your Auryn simulation.
If you compiled Auryn using the existing Makefile (the old way) you can test the setup by issuing from within the build/home
directory (if you used cmake you will find the examples under build/examples
)
make sim_poisson && ./sim_poisson
which will compile the example code sim_poisson and generate the following output
[=========================] 100% t=1.0 s f=45.3 Hz ( 0) Freeing ...
This tells you that the simulations called sim_poisson
has finished simulating one second of 1000 poisson processes. You find three new files poisson.*
in the same directory
[...] 380 -rw-r--r-- 1 zenke lcn1 383240 Dec 9 15:13 sim_isp_big.o 688 -rwxr-xr-x 1 zenke lcn1 699695 Dec 9 15:13 sim_isp_big 76 -rw-r--r-- 1 zenke lcn1 69702 Dec 9 15:43 poisson.0.ras 0 -rw-r--r-- 1 zenke lcn1 36 Dec 9 15:43 poisson.0.prate 4 -rw-r--r-- 1 zenke lcn1 809 Dec 9 15:43 poisson.0.log
These are the output files of the simulation. Their meaning is described in more detail in the examples section.
Now might be a good time to also compile the doxygen docs.
See the CompileAndRunAurynSimulations guide to see how you can conveniently link your own simulations against the Auryn library.
Some of the newest features might only be available in the development version. If you want to compile the development version, simply clone and compile Auryn as follows:
git clone -b develop https://github.com/fzenke/auryn.git cd auryn/build/release/ ./bootstrap.sh && make
Starting from v0.8 you can build Auryn without MPI if need be. To do so, open the file src/auryn/auryn_definitions.h
and comment out the line:
#define AURYN_CODE_USE_MPI
This will disable any dependence on MPI in the source code. Then in the CMakeLists.txt
file in the Auryn root directory find the line
FIND_PACKAGE(MPI REQUIRED)
and comment it out or remove the REQUIRED
part. This should now allow you to build Auryn without MPI support. To that end, follow the instructions to build Auryn from above.
To create a debug run instead use:
cd build/debug cmake ../../ -DCMAKE_BUILD_TYPE=Debug make
or alternatively
cd build/debug ./bootstrap && make
This will turn off all optimizations and compile all binaries with the ā-gā (at least for gcc that's the one).
People hacking the simulator code will probably want to enable the -Wall option. To do so modify the file CMakeLists.txt
in the Auryn root and uncomment the line add_definitions(-Wall)
. Then compile the code in your build directory using
cmake ../../ -DCMAKE_BUILD_TYPE=Debug && make VERBOSE=1
to show compiler warnings.
See instructions here.