Auryn simulator  v0.8.1-206-gb56e451
Plastic Spiking Neural Network Simulator
Public Member Functions | Protected Attributes | List of all members
auryn::PoissonGroup Class Reference

A SpikingGroup that creates poissonian spikes with a given rate. More...

#include <PoissonGroup.h>

Inheritance diagram for auryn::PoissonGroup:
Inheritance graph
[legend]
Collaboration diagram for auryn::PoissonGroup:
Collaboration graph
[legend]

Public Member Functions

 PoissonGroup (NeuronID n, AurynDouble rate=5.)
 
virtual ~PoissonGroup ()
 
virtual void evolve ()
 
void set_rate (AurynDouble rate)
 
AurynDouble get_rate ()
 
void seed (unsigned int s)
 
- Public Member Functions inherited from auryn::SpikingGroup
void add_state_vector (std::string key, AurynStateVector *state_vector)
 Adds a state vector passed as an argument to the dictinary. More...
 
void remove_state_vector (std::string key)
 Removes a state vector passed as an argument to the dictinary. More...
 
AurynStateVectorfind_state_vector (std::string key)
 Returns existing state vector by name or NULL if it does not exist. More...
 
AurynStateVectorget_state_vector (std::string key)
 Creates a new or returns an existing state vector by name. More...
 
AurynStateVectorget_existing_state_vector (std::string key)
 Returns an existing state with the supplied name. More...
 
AurynStateVectorcreate_state_vector (std::string key)
 Creates a new state vector and throws an exception if a vector with the same name exists. More...
 
AurynStateget_state_variable (std::string key)
 Creates a new group-wide state variable or returns an existing group-wide variable by name then returns a pointer to it. More...
 
void randomize_state_vector_gauss (std::string state_vector_name, AurynState mean, AurynState sigma, int seed=12239)
 Randomizes the content of a state vector with Gaussian random numbers. Seeding is MPI save. More...
 
 SpikingGroup (NeuronID size, NodeDistributionMode mode=AUTO)
 Default constructor. More...
 
virtual ~SpikingGroup ()
 Default destructor. More...
 
virtual void evolve_traces ()
 Evolves traces. More...
 
void set_name (std::string s)
 Set connection name. More...
 
std::string get_name ()
 Retrieves the groups name. More...
 
std::string get_file_name ()
 Extracts the class name of the connection from the file name. More...
 
std::string get_log_name ()
 Returns a string which is the combination of file and connection name for logging. More...
 
void inc_num_spike_attributes (int x)
 Instructs SpikingGroup to increase the number of spike attributes by x. More...
 
int get_num_spike_attributes ()
 
void conditional_evolve ()
 Conditional evolve functino which is called by System. More...
 
unsigned int get_locked_rank ()
 Returns locked rank for SpikingGroups which are not distributed across all ranks. More...
 
unsigned int get_locked_range ()
 Returns locked range of ranks for SpikingGroups which are not distributed across all ranks. More...
 
SpikeContainerget_spikes ()
 Returns pointer to a spike container that contains spikes which arrive in this timestep from all neurons in this group. More...
 
SpikeContainerget_spikes_immediate ()
 Returns pointer to SpikeContainer of spikes generated during the last evolve() step. More...
 
AttributeContainerget_attributes ()
 Returns pointer to Attributecontainer for usage in propagating Connection objects. Same as get_spikes_immediate(), however might be overwritten to contain Spikes that have been delayed. More...
 
AttributeContainerget_attributes_immediate ()
 Returns pointer to Attributecontainer of spikes generated during the last evolve() step. More...
 
NeuronID get_size ()
 Returns the size of the group. More...
 
NeuronID get_pre_size ()
 Returns the size of the group. More...
 
NeuronID calculate_rank_size (int rank=-1)
 Determines rank size and stores it in local variable. More...
 
NeuronID get_rank_size ()
 Returns the size on this rank. More...
 
NeuronID get_post_size ()
 Returns the size on this rank. More...
 
void set_clock_ptr (AurynTime *clock)
 
bool evolve_locally ()
 Returns true if the calling instance has units which are integrated on the current rank. More...
 
NeuronID get_uid ()
 Get the unique ID of the class. More...
 
Traceget_pre_trace (AurynFloat x)
 Returns a pre trace with time constant x. More...
 
void add_pre_trace (Trace *tr)
 Adds trace to pretrace stack of a connection. More...
 
Traceget_post_trace (AurynFloat x)
 Returns a post trace with time constant x. More...
 
void add_post_trace (Trace *tr)
 Adds trace to posttrace stack of a connection. More...
 
void push_spike (NeuronID spike)
 Pushes a local NeuronID as spike into the axonal SpikeDelay buffer. More...
 
void push_attribute (AurynFloat attrib)
 Pushes a spike attribute into the axonal SpikeDelay buffer. More...
 
void clear_spikes ()
 Clears all spikes stored in the delays which is useful to reset a network during runtime. More...
 
Traceget_post_state_trace (std::string state_name="mem", AurynFloat tau=10e-3, AurynFloat b=0.0)
 Returns a post trace of a neuronal state variable e.g. the membrane potential with time constant tau. More...
 
Traceget_post_state_trace (AurynStateVector *state, AurynFloat tau=10e-3, AurynFloat b=0.0)
 Returns a post trace of a neuronal state variable specified by pointer. More...
 
void set_delay (int d)
 Sets axonal delay for this SpikingGroup. More...
 
virtual bool write_to_file (const char *filename)
 Writes current states of SpikingGroup to human-readible textfile if implemented in derived class. More...
 
virtual bool load_from_file (const char *filename)
 Reads current states of SpikingGroup to human-readible textfile if implemented in derived class. More...
 
NeuronID ranksize ()
 Returns size (num of neurons) on the current rank. More...
 
NeuronID global2rank (NeuronID i)
 Converts global NeuronID within the SpikingGroup to the local NeuronID on this rank. More...
 
NeuronID rank2global (NeuronID i)
 Converts local NeuronID from the local rank to a global NeuronID. More...
 
bool localrank (NeuronID i)
 Checks if the global NeuronID i is integrated on this MPI rank. More...
 
NeuronID get_vector_size ()
 Rank size but rounded up to multiples of 4 (or potentially some other and larger number in future versions) for SSE compatibility. More...
 

Protected Attributes

NeuronID x
 
- Protected Attributes inherited from auryn::SpikingGroup
std::vector< Trace * > pretraces
 Pretraces. More...
 
std::vector< Trace * > posttraces
 Posttraces. More...
 
std::vector< Trace * > post_state_traces
 Post state traces. More...
 
std::vector< AurynFloatpost_state_traces_spike_biases
 
std::vector< AurynStateVector * > post_state_traces_states
 
std::string group_name
 Identifying name for object. More...
 
NeuronID size
 Stores the size of the group. More...
 
NeuronID rank_size
 Stores the size of the group on this rank. More...
 
SpikeContainerspikes
 SpikeContainers to store spikes produced during one step of evolve. More...
 
AttributeContainerattribs
 

Additional Inherited Members

- Public Attributes inherited from auryn::SpikingGroup
SpikeDelaydelay
 
bool active
 Toggles group active. More...
 
std::map< std::string, AurynStateVector * > state_vectors
 
std::map< std::string, AurynStatestate_variables
 
- Protected Member Functions inherited from auryn::SpikingGroup
virtual void load_input_line (NeuronID i, const char *buf)
 
virtual std::string get_output_line (NeuronID i)
 
virtual void virtual_serialize (boost::archive::binary_oarchive &ar, const unsigned int version)
 Implementatinon of serialize function for writing. More...
 
virtual void virtual_serialize (boost::archive::binary_iarchive &ar, const unsigned int version)
 Implementatinon of serialize function for reading. More...
 
void free ()
 Frees potentially allocated memory. More...
 
- Static Protected Attributes inherited from auryn::SpikingGroup
static AurynTimeclock_ptr = NULL
 

Detailed Description

A SpikingGroup that creates poissonian spikes with a given rate.

This is the standard Poisson spike generator of Auryn. It implements a group of given size of Poisson neurons all firing at the same rate. The implementation is very efficient if the rate is constant throughout.

The random number generator will be seeded identically every time. Use the seed function to seed it randomly if needed. Note that all PoissonGroups in a simulation share the same random number generator. Therefore it sufficed to seed one of them.

Constructor & Destructor Documentation

◆ PoissonGroup()

PoissonGroup::PoissonGroup ( NeuronID  n,
AurynDouble  rate = 5. 
)

Standard constructor.

Parameters
nis the size of the SpikingGroup, i.e. the number of Poisson neurons.
rateis the mean firing rate of all poisson neurons in the group.
47  : SpikingGroup( n )
48 {
49  init(rate);
50 }
SpikingGroup(NeuronID size, NodeDistributionMode mode=AUTO)
Default constructor.
Definition: SpikingGroup.cpp:38
int n
Definition: mkpat.py:5

◆ ~PoissonGroup()

PoissonGroup::~PoissonGroup ( )
virtual

Default destructor

53 {
54  if ( evolve_locally() ) {
55  delete dist;
56  delete die;
57  }
58 }
bool evolve_locally()
Returns true if the calling instance has units which are integrated on the current rank...
Definition: SpikingGroup.cpp:323
Here is the call graph for this function:

Member Function Documentation

◆ evolve()

void PoissonGroup::evolve ( )
virtual

Evolve function for internal use by System

Implements auryn::SpikingGroup.

Reimplemented in auryn::StructuredPoissonGroup, auryn::FileModulatedPoissonGroup, and auryn::PoissonSpikeInjector.

83 {
84  while ( x < get_rank_size() ) {
85  push_spike ( x );
86  AurynDouble r = (*die)()/lambda;
87  // we add 1.5: one to avoid two spikes per bin and 0.5 to
88  // compensate for rounding effects from casting
89  x += (NeuronID)(r/auryn_timestep+1.5);
90  // beware one induces systematic error that becomes substantial at high rates, but keeps neuron from spiking twice per time-step
91  }
92  x -= get_rank_size();
93 }
NeuronID get_rank_size()
Returns the size on this rank.
Definition: SpikingGroup.h:450
r
Definition: mkpat.py:9
NeuronID x
Definition: PoissonGroup.h:66
double AurynDouble
Higher precision floating point datatype.
Definition: auryn_definitions.h:158
double auryn_timestep
Simulation timestep in seconds.
Definition: auryn_definitions.cpp:31
void push_spike(NeuronID spike)
Pushes a local NeuronID as spike into the axonal SpikeDelay buffer.
Definition: SpikingGroup.cpp:270
unsigned int NeuronID
NeuronID is an unsigned integeger type used to index neurons in Auryn.
Definition: auryn_definitions.h:151
Here is the call graph for this function:

◆ get_rate()

AurynDouble PoissonGroup::get_rate ( )

Standard getter for the firing rate variable.

77 {
78  return lambda;
79 }

◆ seed()

void PoissonGroup::seed ( unsigned int  s)

Use this to seed the random number generator.

96 {
97  std::stringstream oss;
98  oss << "PoissonGroup:: Seeding with " << s
99  << " and " << salt << " salt";
100  auryn::logger->msg(oss.str(),NOTIFICATION);
101 
102  gen.seed( s + salt );
103 }
Definition: Logger.h:41
Logger * logger
Global pointer to instance of Logger which needs to be initialized in every simulation main program...
Definition: auryn_global.cpp:36
void msg(std::string text, LogMessageType type=NOTIFICATION, bool global=false, int line=-1, std::string srcfile="")
Definition: Logger.cpp:74
Here is the call graph for this function:

◆ set_rate()

void PoissonGroup::set_rate ( AurynDouble  rate)

Setter for the firing rate of all neurons. This can be used to change the firing rate during the simulation. Note that changes might have a short latency due to the internal workings of the simulator. Try avoid setting the firing rate in every other timestep because it will reduce performance.

61 {
62  lambda = 1.0/(1.0/rate-auryn_timestep);
63  if ( evolve_locally() ) {
64  if ( rate > 0.0 ) {
65  AurynDouble r = (*die)()/lambda;
66  x = (NeuronID)(r/auryn_timestep+0.5);
67  } else {
68  // if the rate is zero this triggers one spike at the end of time/groupsize
69  // this is the easiest way to take care of the zero rate case, which should
70  // be avoided in any case.
71  x = std::numeric_limits<NeuronID>::max();
72  }
73  }
74 }
r
Definition: mkpat.py:9
NeuronID x
Definition: PoissonGroup.h:66
double AurynDouble
Higher precision floating point datatype.
Definition: auryn_definitions.h:158
bool evolve_locally()
Returns true if the calling instance has units which are integrated on the current rank...
Definition: SpikingGroup.cpp:323
double auryn_timestep
Simulation timestep in seconds.
Definition: auryn_definitions.cpp:31
unsigned int NeuronID
NeuronID is an unsigned integeger type used to index neurons in Auryn.
Definition: auryn_definitions.h:151
Here is the call graph for this function:

Member Data Documentation

◆ x

NeuronID auryn::PoissonGroup::x
protected

The documentation for this class was generated from the following files: